..well not the animations yet, but the rig is.
I have the updated Eve mesh ready,
it's smoother now and i deleted some polys that wasn't necessary.
Im going to do the texture again later. Also the rig is ready now. It has bones in the hair for hair movement, bones in the fingers for gun/flashlight holding. So last few days went adding vertex groups to bones and fixing the weight map.. But it's about ready now. Next thing is to fix the animations.
Going good again!